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Wesnoth Units database

Alpine Ranger

(image)

The mountains of the Issaelfr are dangerous to cross on foot, and most menn must take great care when doing so to avoid plummeting to their death in hidden crevasses or sliding down steep and slippery embankments. The Alpine Rangers, however, have such skill at mountaineering that they can move almost as fast on treacherous mountains as they do on even ground.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Advances from: Mountaineer
Advances to:
Cost: 80
HP: 64
Movement: 6
XP: 100
Level: 3
Alignment: neutral
IDFrost Elf Alpine Ranger
Abilities: leadership
(image)sword
blade
9 - 4
melee
(image)ice pick
pierce
10 - 3
melee
(image)ice pick
impact
10 - 3
melee
(image)bow
pierce
11 - 4
ranged
Resistances:
blade0%
pierce10%
impact0%
fire0%
cold30%
arcane0%
TerrainMovement CostDefense
Cave240%
Coastal Reef-100%
Deep Water10010%
Flat150%
Forest250%
Frozen250%
Hills150%
Impassable100100%
Mountains160%
Mushroom Grove250%
Sand320%
Shallow Water230%
Swamp240%
Unwalkable10020%